Design: Business Design Induction/Deduction

hex-business-design-01

This is my latest incarnation of the Business Design Process.  Induction (Brainstorming–generation of ideas) is Counter-Clockwise.  Deduction (Refinement–elimination of ideas) is Clockwise.

Below is the Intelligence Architecture:

hex-business-design-03

Here is the Media Architecture:

hex-business-design-04

This is the Data Architecture for this model.  Note that all values are accepted even if they are wrong:

hex-business-design-05

Below is the Network Architecture of this model.  Note that the values are unique (nodes) and they are sequential (edges):

hex-business-design-06

Here is the Text Architecture:

hex-business-design-08

Here is the Numeric Architecture:

hex-business-design-07

Here is the Octonion Architecture:

hex-business-design-octonion

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Literacy and Numeracy: Stone Axes and Bone Knives

stonetoolsboneknives

Ultimately, everything is metaphor, whether we relate a taste to a strawberry or a color to a sound.  I use the word synesthesis broadly to describe the mechanism in memory that makes this possible.  The more I read, the more I am discovering that the structure is relatively the same in most individuals, but the perceptual history of every individual shapes the content of this structure differently.

There is some research that shows identical twins when together take different paths, however separated identical twins take similar paths.  You can find this in the work of Steven Pinker.

What is known is multiple sensory cues are better than individual sensory cues.  A visual cue will have a synergistic effect in memory when accompanied by other sensory cues including what I call the “cognitive sense”.  This being the case, the classroom is a terrible environment for learning and it is generally better to be immersed and learning in an environment with as many real sensory cues as possible right from the start.  This is why immersion is regarded as the best way to learn language although there are some caveats.

Steven Pinker has found that restricting language does limit people in their thinking, however in a generation the children build complete grammars with the language they are given and even coin new words as their experience dictates.  Language is a living, evolving thing within and across generations and cannot be contained in a 1984 fashion.  Nor is it wise to attempt to freeze a language you are studying, because it is a moving target.  Spelling guides, pronunciation keys, dictionaries, thesauruses, quotations, encyclopedias, news was never meant to police your thinking, but to equip you to think more broadly than your current abilities.  You weren’t meant to follow these books, you were meant to read to lead.  The books were meant to follow you.

Memory is infinitely flexible.  We are continually living a life where our mental data is accumulating and where we encounter crisis, climax and resolution or some variation mentally and we make the mental leap or stand on the cliff edge unable to evolve and cornered by our past.

Physics, Chemistry, Chronology, Geology, Psychology, Biology, Mathematics are the foundation stones of our sensory perception and our symbol systems and every one of these symbol systems evolves as we accomplish a phase change in any one due to an accumulation of exceptions until the system on which the symbols are based breaks down.  We call these phase change points “zero” and “infinity”, but zero and infinity are only place holders on a continuum be it linear, geometric, exponential or hyperbolic that has yet to show a limit of any kind.  All they mark are phase changes.

As Goedel demonstrated mathematically no system is complete, therefore no symbol system is complete.  There will always be phenomena that have yet to be represented and cannot be represented by the present system.  This is true for any language as well.  Listen to the phenomenal aural vocabulary of our youth as they imitate the sounds of their environment such as instruments and devices that our previous generation never heard.  Can we capture those “sound effects” with our current alphabet or icons?  I listen to children and youths communicating without uttering a single word in any language.  They communicate in the sounds and visual action of their home entertainment systems!  Anime is creating a world of children who speak a language their parents cannot fathom unless they are watching what their children watch.

And don’t be surprised to find children are no less intelligent than we were.  They don’t need the literacy we had to function in their environment quite effectively.  Measures of literacy and numeracy are irrelevant justifications for perpetuating an obsolete educational system.  The problem isn’t your children, it’s your educators.  Your children will define what communication will be in the future and we have to learn their lingua, not teach them ours.  Educators refusing to make the leap are, as Elliot said, “hollow men”.  Our children’s communication tools and cognitive abilities are in many ways superior to the cognitive tricks we use to think literally and mathematically with alphabets and numbers.  And that is all they are, a bag of tricks hammered into us for over twelve years.  Our literacy and numeracy tools are like stone axes and bone knives compared to what our children are using now.  Children can compose in video, audio, events, graphics, text, gesture and digits faster than we ever could read, rite and rithmatic with our pencils.  What makes our technology so exceptional or even worth preserving?  Are you still using a stone axe?

Welcome to the world of Marshall McLuhan.  Make the leap and learn the new media.  Let your children get on with computing.

The next time your child gets poor results on a literacy or numeracy test, tell the teachers to get their shit together and teach new media or find another job.

Love your children not your herd teachers.

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Dan Ariely: Cheating

dan-ariely

Social Psychologist Dan Ariely experiments with assumptions about pain and cheating.  A lot of people cheat a little always.  Click on the image to see the TED.com video.

Link:

The Brain: ZenUniverse: Seven Senses

zensevenuniversebrain1

  1. GREEN: EYE: OCCIPITAL LOBE: visual center of the brain
  2. YELLOW: EAR: TEMPORAL LOBE: sensory center of hearing in the brain.
  3. SKY: NOSE: BRAINSTEM: control of reflexes and such essential internal mechanisms as respiration and heartbeat.
  4. BLUE: TONGUE: PARIETAL LOBE: Complex sensory information from the body is processed in the parietal lobe, which also controls the ability to understand language.
  5. RED:  JAW: FRONTAL LOBE: control of skilled motor activity, including speech, mood and the ability to think.
  6. ORANGE: BODY:  CEREBELLUM: regulation and coordination of complex voluntary muscular movement as well as the maintenance of posture and balance.
  7. GREY: SELF: CORPUS CALLOSUM: The arched bridge of nervous tissue that connects the two cerebral hemispheres, allowing communication between the right and left sides of the brain.

zensevenuniversecolumn2

If you look at my first ZenUniverse post, you will see a six column model.  However, the System International Units require seven columns.

Here is a table of two hemisphere intersections.  I am using Latin roots, but you will recognize many of the terms:

zensevenuniversetable2

Here is a blank table you can print out and experiment with correlations and intersections of your own:

zensevenuniversecolumnblank

zensevenuniverseblank1

zensevenuniversebrain1

Link:

Icons: Associations, Measures, Media

villagloba-associations

I have just developed a set of icons to represent the seven SI Units graphically as relationships. I would welcome insights, opinions, links that might help me refine this design.

The Units:

http://en.wikipedia.org/wiki/Si_units

The System International Units correlation is the following:

1. radiance: candela

2. heat: kelvin

3. time: second

4. distance: metre

5. mass: kilogram

6. current: ampere

7. molarity: moles

First, I have been thinking about color. It would be possible to have only two types of triangles: black and white with black outline. The additional two shades are not essential, but are added to emphasize subordinancy.

As for the directionality of the triangles, we are actually looking at the planar faces of geometric figures, geometry not directionality. I agree, this would have to be learned.

Each icon represents a step in a progression from one state to another. In working on this I see a pattern:

1. energy: radiance

2. energy-time: heat

3. time: time

4. time-distance: speed (but not included)

5. space: distance

6. space-current: mass

7. current: soft current

8. phase: molarity: current-energy

I think the System International people have missed the brass ring. I know I am just as educated and experienced as those French bureaucrats. Probably more so.

There is also a missing anthropological element to the Units:

8. phase: molarity: current-digit (redefined)

9. numbers: numeracy: digit

10. speech: literacy: digit-calit

11. money: hard currency: calit

12. people: populacy: calit-energy

Obviously, I have to extend my model to account for five more association types. I don’t believe that will be difficult as for example there are at least two more many:many associations I did not account for or properly assign to my model.

As this is a new representation, there will be serendipitous moments. This is one of them.

A story around an icon:

2. heat can have it’s own continuum: energy-time, kelvin, sudio (sound engergy), frequency (sound time), music or audiograph (sound map), audition (sound blog), audience (sound people), auditorium (sound space). Actually, voice could be used too, because of the directionality vocio (people sound), etc.

I will work on this and post here after making the modifications.

3-D thinking is not difficult once the structure is assembled. But I am finding assembling the structure requires many visits and revisits to the basics, and the experts are not as expert as they make out.

Icons: The Crisis of Credit Visualized

Vodpod videos no longer available.

more about “Visual: The Crisis of Credit“, posted with vodpod

This is a brilliant visual presentation.

Note how icons are used with minimal animation to convey the message.

The Brain: ZenUniverse 4.0

zencircle011

“Tao can Tao not Tao”

Lao Tzu

I have been looking at the Platonic Solids and thinking about how they correlate to the five senses. I thought about the left and right hemispheres of the brain and realized that each of the Platonic Solids should be truncated to represent the right hemisphere. Now I had ten solids to work with. I worked backward from this and recognized I had to create a separate left right pairing of each of the senses to represent the brain correctly five on the left and five on the right. I have to create pairs of senses, trios of senses, quartets of senses and a quintet of senses. This is because these are ways we learn. We learn most when our senses are learning as a quintet.  This is why complete immersion in the environment we are to learn about is so effective.

This is a major revision of all my previous work.  However, I feel it provides a much more robust sensory model.

isaacnewton-1689

“To every action there is an equal and opposite reaction.”

Isaac Newton

Isaac Newton’s legendary statement was the premise of my new design.  I saw there were five Platonic Solids and as a reaction they would produce the five Truncated Platonic Solids.  This would influence all the components of the Solids.

Radeo

Dadeo

Radeons.  They are radical emissions.  These are based on the number of polytopes in the Platonic Solids.  These are your right  origins.

radeo2

Tradeo

Ideons.  They are Ideal emissions which are temporal radical emissions.  These are based on the number of polytopes in Truncated Platonic Solids.  This is your left percetual spatial origin.

ideo1

Audeo

Audeons.  They are audal patterns.  These are based on the shape of the faces of the Platonic Solids.  This is your right temporal plane.

audeo

Mudeo

Mudeons.  They are musical patterns which are temporal audal patterns.  These are based on the shape of the Truncated Platonic Solid truncation faces.  These are your left temporal planes.

mudeo1

Nadeo

Nadeons.  They are nasal intensities.  These are based on the angles of the Platonic Solids faces.  These are your right parietal arcs.

nadeo1

Gudeo

Gudions. They are gustal intensities which are temporal nasal intensities.  These are based on the angles of the Truncated Platonic Solid truncation faces.  These are your left parietal arcs.

gudeo2

Tadeo

Mates are Tadeons.  They tactal points.  These are the number of intersectin edges for each Platonic Solid’s polytope.

tadeo

Modeo

ReMates are Bodeons.  They are Basal points which are temporal tactal points.  These are the number of intersecting edges for each Truncated Platonic Solid’s polytopes.

modeo

Pyradeo

The pyramids contain the space of the radeons combined with the audeons.  Obtuse triangular pyramid, Right square pyramid, Right triangular pyramid, Right pentagonal pyramid, Acute triangular pyramid.

Ideo

Imadeons.  They are imadical solids.  These are a cound of the number of faces on the Regular Solids.

mageo

Video

Videons they are visical solids which are temporal imagical solids.  This is the the count of the number of truncation faces on the surface of the Truncated Platonic Solids.

video

Stateo Ateo Summary

brain

  1. GREEN: EYE: OCCIPITAL LOBE: visual center of the brain
  2. YELLOW: EAR: TEMPORAL LOBE: sensory center of hearing in the brain.
  3. SKY: NOSE: BRAINSTEM: control of reflexes and such essential internal mechanisms as respiration and heartbeat.
  4. BLUE: TONGUE: PARIETAL LOBE: Complex sensory information from the body is processed in the parietal lobe, which also controls the ability to understand language.
  5. ORANGE: BODY: CEREBELLUM: regulation and coordination of complex voluntary muscular movement as well as the maintenance of posture and balance.
  6. RED: MIND: FRONTAL LOBE: control of skilled motor activity, including speech, mood and the ability to think.

stadeo2

Link: