Universe: The Fabrics of Perception

https://i2.wp.com/www.historyforkids.org/learn/greeks/clothing/pictures/weaving.jpg

I am working with the Latin language and it is helping me to classify my thoughts more effectively by understanding historical correlations in meaning. For example matter was considered a fabric. The term for light, “lume”, comes from the term loom which alludes to textile manufacture. In fact all of the textile terms merge with geometry where they were practically applied.

WEAVE: a fabric
POINT: a intersection
LINE: a line
ANG: a cut
HEIR: an area
VOL: layers
QUAL: a bundle

These terms have influenced our thinking for literally thousands of years. We still talk of the “fabric” of space, the fabric of time and “material” or whatever. We are unintentionally applying a metaphor. Yet it is a metaphor that has served us well.

At this point I present a scale that I have arrived at for human sensory perception.

outsideness

– 8 , – 2 , – 1 , 0 , + 1 , + 2 , + 8

where

8 is infinity

2 is two

1 is one

0 is zero

+ is positive

– is negative

– 8 : WEAVE below perception: Datrice
– 2 : POINT: below acception: Sortrice
– 1 : LINE: below exception: Matrice
0 : ANGE: exception: Natrice
+ 1 : HEIR above exception: Patrice
+ 2 : VOL: above acception: Fratrice
+ 8 : QUAL: above perception: Satrice

1. WHO: Eyes: Occipital Lobe: Speciatation of Matter.

+ 8 , + 2 , + 1 , 0 , – 1 , – 2 , – 8

Standard prefixes with root ASTR for the night sky:

– 8 : WEAVISTER: below perception
– 2 : POINTISTER: below acception
– 1 : LINISTER: below exception
0 : ANGISTER: exception
+ 1 : HEIRISTER above exception
+ 2 : VOLISTER: above acception
+ 8 : QUALESTER: above perception

PhotonicPhotons, PhotonicElectrons, PhotoincIons, PhotonicGases, PhotonicLiquids, PhotonicSolids, PhotonicMolecules

2. WHAT: Ears: Temporal Lobe: Association of Matter

+ 8 , + 2 , + 1 , 0 , – 1 , – 2 , – 8

Standard prefixes with root FUL for Electricity or “Lightning” which is interesting because it means we hear events.

– 8 : WEAVIFUL: below perception
– 2 : POINTIFUL: below acception
– 1 : LINIFUL: below exception
0 : ANGIFUL: exception
+ 1 : HEIRIFUL: above exception
+ 2 : VOLIFUL: above acception
+ 8 : QUALIFUL: above perception

ElectronicPhotons, ElectronicElectons, ElectronicIons, ElectronicGases, ElectronicLiquids, ElectronicSolids, ElectronicMolecules

3. WHEN: Nose: Brainstem: Attibution of Matter

+ 8 , + 2 , + 1 , 0 , – 1 , – 2 , – 8

Standard prefixes with root FIED for Ions or burn which is interesting because it means we smell ions or things that are reactive.

– 8 : WEAVEFIED: below perception
– 2 : POINTFIED: below acception
– 1 : LINEFIED: below exception
0 : ANGFIED: exception
+ 1 : HEIRFIED: above exception
+ 2 : VOLFIED: above acception
+ 8 : QUALIFIED: above perception

IonicPhotons, IonicElectrons, IonicIons, IonicGases, IonicLiquids, IonicSolids, IonicMolecules

4. WHERE: Throat: Parietal Lobe: Domination of Matter

+ 8 , + 2 , + 1 , 0 , – 1 , – 2 , – 8

Standard prefixes with root AER for Gases

– 8 : WEAVIER: below perception
– 2 : POINTIER: below acception
– 1 : LINIER: below exception
0 : ANGIER: exception
+ 1 : HEIRIER: above exception
+ 2 : VOLIER: above acception
+ 8 : QUALIER: above perception

GasicPhotons, GasicElectrons, GasicIons, GasicGases, GasicLiquids, GasicSolids, GasicMolecules

5. WHY: Mouth: Frontal Lobe: Ingestion of Matter

+ 8 , + 2 , + 1 , 0 , – 1 , – 2 , – 8

Standard prefixes with root AEST for Liquids or “Sea” which is interesting because it means that the Sea is the surface of the water.

– 8 : WEAVIEST: below perception
– 2 : POINTIEST: below acception
– 1 : LINIEST: below exception
0 : ANGIEST: exception
+ 1 : HEIRIEST: above exception
+ 2 : VOLIEST: above acception
+ 8 : QUALIEST: above perception

LiquidicPhotons, LiquidicElectons, LiquidicIons, LiquidicGases, LiquidicLiquids, LiquiidicSolids, LiquidicMolecules

6. HOW: Body: Cerebellum: Deduction of Matter

+ 8 , + 2 , + 1 , 0 , – 1 , – 2 , – 8

Standard prefixes with root TER for Liquids or “Earth” because it means that the creators of the word Earth meant “water”.

– 8 : WEAVITER: below perception
– 2 : POINITER: below acception
– 1 : LINITER: below exception
0 : ANGITER: exception
+ 1 : HEIRITER: above exception
+ 2 : VOLITER: above acception
+ 8 : QUALITER: above perception

SolidicPhotons,  SolidicElectons, SolidicIons, SolidicGases, SolidicLiquids, SolidicSolidsSolidic, Molecules

HOW MUCH: Gut: brain region unknown

+ 8 , + 2 , + 1 , 0 , – 1 , – 2 , – 8

Standard prefixes with root DUCT for Counting which is interesting because this involves the digestive process.  Molecule literally means “soft stone”.  Another word for dung.

– 8 : WEAVIDUCT: below perception
– 2 : POINTIDUCT: below acception
– 1 : LINIDUCT: below exception
0 : ANGIDUCT: exception
+ 1 : HEIRIDUCT above exception
+ 2 : VOLIDUCT: above acception
+ 8 : QUALIDUCT: above perception

MoleculicPhotons, MoleculicElectrons, MoleculicIons, MoleculicGases, MoleculicLiquids, MoleculicSolids, MoleculicMolecules.

Note: The seven International System Units are:

– 8 : WEAVE: below perception: Candela
– 2 : POINT: below acception: Ampere
– 1 : LINE: below exception: Kelvin
0 : ANG: exception: Metre
+ 1 : HEIRabove exception: Second
+ 2 : VOL: above acception: Kilogram
+ 8 : QUAL: above perception: Mole

I posted all of the above, because I believe that classification is underrated. If we spent more time thinking about the aesthetics of our classification language, which is presently total crap, we might make more discoveries.

How much do we conceal from ourselves because we deceive ourselves into thinkng a dogmatic classification system won’t bear fruit.

Have you ever seen this guy?

https://relationary.files.wordpress.com/2007/11/mendeleevphoto.jpg

He beat his brains out letting the data talk to him and came up with this:

Periodic Table

When Dmitri Mendeleev created this table to describe periodic behaviour of the elements, many of the elements had not been discovered. However, the table projected what the properties of those elements would be making the search much easier.  Dmitri also was very good at making Vodka.

As I have discussed there are Satrice, Fratrice, Patrice, Natrice, Matrice, Sortrice and Datrice networks.  Each of them classify in different ways.  Understanding these networks and their classification are the road to new discoveries.  Networks are classification systems.

I just saw this in the New York Times:

knowledgemap

It is called a “Knowledge Map”.  It is a plot of the link clicking behaviour of a scientific community.  Not what they say is important, but where they are going that they think is important.  From this information it may be possible to reorganize knowledge to make it more accessible to everyone.

And that is what we are all here for getting and giving access.

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Universe: The Czerepak Framework

I just visited the archive of Tim Brown’s Design Thinking Blog and came across the following post:

Definitions of design thinking

Tim Brown » 07 September 2008 » In design thinking »

In my HBR article I gave a ‘definition’ of design thinking. It was:

Design thinking can be described as a discipline that uses the designer’s sensibility and methods to match people’s needs with what is technologically feasible and what a viable business strategy can convert into customer value and market opportunity.

On reflection this is a narrow description that focuses on design thinking’s role within business. The next sentence that I wrote.“….design thinking converts need into demand” , which I borrowed from Peter Drucker, broadens things out a bit but still assumes an economic motivation.

I am grappling with two questions as I think about this.

1. Is there a general definition of design thinking?

2. Is it useful to have one?

I think Tim has something very good here and suggest that the following would be a further breakdown of his classification:

  • Viable: Business
    • How Much: Quality
    • How Many: Quanitity
  • Feasible: Technology
    • What: Material
    • How: Process
  • Desirable: Human
    • Why: Goal
    • Who: People

Obviously, if you have been following my blog, you can see the same pattern appearing and reappearing as we explore other’s concepts.  The six interrogatives continue to reassert themselves.  However, I think I finally nailed one more aspect on the head.  I hate to say it, but it came to me in a dream about working on a programming project:

  • Reliable:
    • Where: Location
    • When: Timing

Quantity and Quality are two aspects of design/system thinking that are continually overlooked by academics and specialists, but not business people.

Interestingly enough this perspective is not new.  Clayton M. Christensen in his book The Innovator’s Dilemma discusses a four part model that fits nicely with this:

  1. Availability
  2. Compatibility
  3. Reliability
  4. Cost

I consider, Clayton’s the most empirical ordering.  Consequently, I would like to mesh Tim’s, Clayton’s and my perspective into the following:

  1. Feasibility: Technology
    1. How
    2. What
  2. Compatibility: Personality
    1. Why
    2. Who
  3. Availability: Market
    1. Where
    2. When
  4. Viability:  Business
    1. How Much
    2. How Many

Now, looking at this I am reminded of Malcolm Gladwell’s book, Tipping Point, and it adds the following character to the model:

  1. Feasability: Mavin
    1. How: Processes
    2. What: Materials
  2. Compatibility: Connector
    1. Why: Goals
    2. Who: People
  3. Availability: Salesman
    1. Where: Locations
    2. When: Schedules
  4. Viability: Customer
    1. How Much: Costs
    2. How Many: Units

Universe: A Multi-Dimensional Medium

Let’s do a thought experiment.  I want to take design thinking and abstract it to a system.

doble-vortice

Imagine that there are no solids, liquids, gases or plasmas or particles.  That the Universe is a fluid medium swirling between equilibrium and non-equilibrium in multiple dimensions.  What we perceive to be solid, liquid, gas or plasma are not states, but intersections of dimensions that describe interdimensional vortices.  Energy is the intensity of a vortice.  Mass is a vortice of a set of dimensions.  Light is a vortice of a set of dimensions.  All of the particles are vortices of sets of dimensions.  Each influence the other based upon which dimensions they are composed of.

R. Buckminster Fuller clearly states in his work that we should perceive the systems as finite four dimensional spheres.

There are only four fundamental states:  vortice verge, vortice converge, vortice emerge, vortice diverge.

iconuniversestates1

Everything we perceive are combinations of these vortice states.  The states are +/- vortice yaw, +/- vortice pitch, +/- vortice roll.

If any vortice is spiraling toward you it is positive, if any vortice is spiraling away from you it is negative.  By definition, no vortice can be stationary with respect to you.

There are only eight fundamental vortices: How, What, Why, Who, When, Where, How Much, How Many.

This gives us the following eight vortice, four state table:

iconuniverse13

Take the time to look at the terms defining each of the white cells in the table.  Each row is the addition of a dimensional vortice.  For example: Each additional “when” vortice is another separate clock.  Each additional “where” vortice is another separate radius.  All of them are factors in a system or a design.

And even this representation is inaccurate.  If we consider fractal geometry and chaos theory, there are no points, no straight lines, no arcs, no planes, no circles, no polygons, no polyhedrons, no spheres, only vortices that are above, within or below our range of perception.  Space cannot be filled with any geometric shape.  Everything is composed of vortices–spirals.

We have to abandon the flat world, flat space models we currently cling to.  The world and the universe are not infinite planes.  The world is a finite island of non-equilibrium in a predominantly equilibrium universe.

And that is it, the Czerepak (Chair-eh-pak) Framework.

Copyright (c) 2008 Grant Czerepak.  All rights reserved.

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