Creativity: Democratizing Evolution

darwin

I have been reflecting on the concept of creation and the concept of evolution for the past week. For most of history humanity has thought about a first cause and has attributed it to different gods. Gods were creators. In the west after a 1300 year dark age, around 1500AD, the renaissance led humanity to democratize creation. Humans took creativity away from gods and attributed to themselves as well. Then Charles Darwin came along.

Darwin had an even more humbling proposition. There was no creation. And as modern minds have considered Darwin’s theory they have been finding that there may be no origin, no direction, no destination and no constants to the universe at all. There is only change.

Until now humans have been clinging to the belief that they are creative. However, as we learn more about nature and human beings we are finding that humans have to accept that we are a product of and no different than the evolution that produced us. There is no origin, direction, destination or constants in our lives either. Anyone who claims certainty is no less gambling on life than anyone who accepts uncertainty.

Everything and everyone is unique and unintelligent. There are no creators and no designs.  We have to democratize evolution.

We have to accept that we are all here for no other reason than evolution produced us. Darwin himself did not understand that there is no such thing as fitness. No one is more fit than anyone else because existence is arbitrary. Control is an illusion. All of humanity could cease to exist in a moment due to an unknown cosmic event.

So, when I look at people taking credit for anything or giving credit to a god, I am not persuaded at all. Because I know that they and all they produce as well as I and all I produce have no origin, no direction, no destination and no constants. Everyone is an impostor.

I have no need for guilt. No need for forgiveness. I can live as I wish. Quality and quantity of life are subjective. The motives and organization, events and locations, services and products, units and measures, currency and prices of life are arbitrary. Art and science, design and engineering, craft and trade, commerce and market are arbitrary. For all we do to alleviate our suffering there is always a new form of suffering to take its place.

Evolution is neutral.  Beyond our understanding and beyond our judgment.

That was Job’s true lesson.

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Jared Diamond: Societal Collapse

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more about “Jared Diamond: System Collapse“, posted with vodpod

If you listen carefully to what Jared Diamond is saying in the TED video above, he is describing not a five part, but a six part power curve into a systemic singularity. This has been one of the core themes of discussion of this blog.  We all seem to be too close to our problems to see the commonality.  The interrogatives come into play here:

  1. Goals
  2. People
  3. Functions
  4. Forms
  5. Times
  6. Distances

Times and Distances being the basis on which the higher orders are built.

When we look at the recent economic “crisis” we see 300 trillion in currency circulating and roughly 1 trillion to 2 trillion shifting suddenly and unexpectedly.  We witnessed a systemic collapse, a singularity, a tipping point, a power curve, an exponential change, a phase transition or whatever label you want to call it.  These have been happening everywhere since Time and Distance began in different contexts and orders both in human and non-human systems.

What Jared Diamond and other alarmists are implying is that human society is now a system approaching its final singularity in this century on this planet.  We are implying that today we are experiencing a less than one percent crisis on a power curve into a singularity.  How many more iterations will the global system withstand?  Will humanity make the step into space successfully before we experience a global dark age?  How will the six or more factors in the power curve play out?

The truth to me appears to be that power curves whether they play out or not result in either a systemic climax or anti-climax followed by a systemic collapse.  Would it not be better if we experienced a systemic climax that led to us expanding into the solar system?

Systemic collapse seems to be the fashion of this generation.  Every generation looks with fascination at its own youth, maturition, reproduction and acceleration into mortality.  Some die early, some die late, but all die.  It is an irrevocable law of nature.  It is not about self-interest.  It is about what self-interest is defined as.

Related Posts:

Beyond the Singularity

Servitas and Libertas

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Systema: Seven Revolutions…or is it Six?

Came across the Seven Revolutions website and explored it to conclude that they want us to think about the six interrogatives globally over the next 20 years. That’s what I said, six not seven. Their classification system is incorrect. However, do not let this stop you from exploring the site. It is worth the effort.

So ask yourself, how will the following change over the next 20 years:

  1. Existence – Light, Air, Water, Food, Climate, Sensation
  2. Estate – Security, Property, Shelter, Mobility, Perception
  3. Education – Communication, Assembly, Speech, Media, Data
  4. Employment – Professions, Trades, Processes, Methods, Information
  5. Governance – Leadership, Followership, Relationships, Knowledge
  6. Conscience – Religion, Philosophy, Moral Law, Cause, Wisdom

BPMN Tutorial

IBM Software Group has put out a well composed PDF tutorial Introduction to BPMN

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Structured Thinking System: Attributes

Again I have made some modifications to the entities.  Note “Host”, “Steward” and “Reciprocate”.

sts-entities-03.jpg

I am going to attempt to explore the attributes of the entities in the OBSERVER column (second column from left).

  1. OBSERVER.Creator.Cause — conscience wrong and right — creatable
  2. OBSERVER.Creator.Observer  — conscience curse and blessing (religious name) — relatable
  3. OBSERVER.Creator.Energy — conscience uniqueness and value — reliable
  4. OBSERVER.Creator.Matter — conscience cost and benefit  — profitable
  5. OBSERVER.Creator.Space — conscience barrier and passage — accessible
  6. OBSERVER.Creator.Time — conscience closed and open — available
  1. OBSERVER.Leader.Cause  — governance wrong and right — creatable
  2. OBSERVER.Leader.Observer  — governance curse and blessing (political name) — relatable
  3. OBSERVER.Leader.Energy — governance uniqueness and value — reliable
  4. OBSERVER.Leader.Matter — governance cost and benefit  — profitable
  5. OBSERVER.Leader.Space — governance barrier and passage — accessible
  6. OBSERVER.Leader.Time — governance closed and open — available
  1. OBSERVER.Master.Cause — profession wrong and right — creatable
  2. OBSERVER.Master.Observer — profession curse and blessing (professional title) — relatable
  3. OBSERVER.Master.Energy — profession uniqueness and value — reliable
  4. OBSERVER.Master.Matter — profession cost and benefit  — profitable
  5. OBSERVER.Master.Space — profession barrier and passage  — accessible
  6. OBSERVER.Master.Time — profession closed and open  — available
  1. OBSERVER.Novice.Cause  — education wrong and right — creatable
  2. OBSERVER.Novice.Observer  — education curse and blessing (educational title) — relatable
  3. OBSERVER.Novice.Energy — education uniqueness and value — reliable
  4. OBSERVER.Novice.Matter — education cost and benefit  — profitable
  5. OBSERVER.Novice.Space — education barrier and passage — accessible
  6. OBSERVER.Novice.Time — education closed and open — available
  1. OBSERVER.Host.Cause  — residence wrong and right — creatable
  2. OBSERVER.Host.Observer — residence curse and blessing (surname) — relatable
  3. OBSERVER.Host.Energy — residence uniqueness and value — reliable
  4. OBSERVER.Host.Matter  — residence cost and benefit   — profitable
  5. OBSERVER.Host.Space  — residence barrier and passage — accessible
  6. OBSERVER.Host.Time — residence closed and open — available
  1. OBSERVER.Steward.Cause — existence wrong and right — creatable
  2. OBSERVER.Steward.Observer — existence curse and blessing (given name) — relatable
  3. OBSERVER.Steward.Energy — existence uniqueness and value — reliable
  4. OBSERVER.Steward.Matter — existence cost and benefit  — profitable
  5. OBSERVER.Steward.Space — existence barrier and passage — accessible
  6. OBSERVER.Steward.Time  — existence closed and open — available

That’s the first pass.  I am going to give this further thought.

Green Hat: It’s Best to Brainstorm Alone

I came across this quote on brainstorming today and find I agree with it.

“The result, it turned out, is not an anomaly. In a [1987 study, researchers] concluded that brainstorming groups have never outperformed virtual groups. Of the 25 reported experiments by psychologists all over the world, real groups have never once been shown to be more productive than virtual groups. In fact, real groups that engage in brainstorming consistently generate about half the number of ideas they would have produced if the group’s individuals had [worked] alone.

In my experience the added demands to coexist in harmony while in a group implements more self-editing of ideas than when you are alone. Maslow would conclude that esteem (relativity), belonging (optimivity) and safety (pessimivity) would actually limit self-actualization (creativity) . (Forgive me for creating two new terms, I’m virtual brainstorming.)

Traditional brainstorming falls under the social and social-psychological domain of Yellow Hat, White Hat and Black Hat in the Six Hats, Six Coats Framework. More people automatically implies, more relationships, meaning more difficult generalization; more attributes, meaning more difficult normalization; and more constraints, meaning more difficult exceptionalization. It flies in the face of the assumptions behind the concepts of synergy and of socialist and communist thought. It also gives Ayn Rand’s philosophy of Objectivism a great boost.

Green Hat (creativity), is a state of mind where one rises above Yellow Hat (relativity), White Hat (optimivity) , Black Hat (pessimivity), Red Hat (anthropivity) and Blue Hat (chronivity). The state of leadership as opposed to citizenship, apprenticeship, studentship, humanship and existence.

If you want to think great thoughts, you must first think them alone.

It's Best to Brainstorm Alonereddit