Internet: It’s Complicated

its-a-complicated-world

There is a problem with the internet.  It has forgotten its roots.  It has forgotten HTML.  It has forgotten LaTeX. It has forgotten WordPerfect.  It has forgotten television.  It has forgotten radio.  It has forgotten film.  It has forgotten phonographs.  It has forgotten photographs.  It has forgotten the Gutenberg Press.  It has forgotten the Alphabet.  It has forgotten Arabic Numerals.  It has forgotten Hieroglyphics.  It has forgotten music.  It has forgotten speech.

The internet is fascinated with digital waveforms.  They don’t realize that digital waveforms are phenomenally primitive.  As a consequence the internet is phenomenally complicated.  We have a whole generation trying to use metaphors of analog media equipment represented on digital media equipment.  It is complete crap and it does not occur to anyone.  Word processors are crap.  Spreadsheets are crap.  Presentations are crap.  Vector Graphics are crap.  Audios are crap.  Videos are crap.  Their formats and editors are crap.  Complex useless crap that many people are making a good living making more complicated to guarantee their meal tickets and they don’t even know it.  They use words like “organic”, “innovative”, “2.0”, “web”, “village”, “technology”, “entertainment”, “design”, “thinking”, “visual”, “global”, “climate”, “change”, “open”, “source”, “search”, “apple”, “i”, “my”, “face”, “google”, “twit”, “social”, “network”, “pirate”.  They hire lots of “numerati”, “literati”, “vidirati”, “audirati”, “timerati”, “grapherati”.  The words are meaningless and the people don’t know their assholes from first base.  They measure their credibility by their credit rating.

You ask them a “Simple” question and you get the “Complex” answer.  They don’t hear the question and don’t speak the answer.

They are shotgun happy pretending to be rifle sad.

Simplicity eats when it is hungry, sleeps when it is tired, doesn’t work or play.  Simplicity never leaves and never arrives.  Simplicity neither asks nor tells the time.  Simplicity is the crooked path that is the shortest distance.  Simplicity is periodic and chaotic.  Simplicity folows but has no leaders; leads but has no followers.

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The Brain: ZenUniverse: Seven Senses

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  1. GREEN: EYE: OCCIPITAL LOBE: visual center of the brain
  2. YELLOW: EAR: TEMPORAL LOBE: sensory center of hearing in the brain.
  3. SKY: NOSE: BRAINSTEM: control of reflexes and such essential internal mechanisms as respiration and heartbeat.
  4. BLUE: TONGUE: PARIETAL LOBE: Complex sensory information from the body is processed in the parietal lobe, which also controls the ability to understand language.
  5. RED:  JAW: FRONTAL LOBE: control of skilled motor activity, including speech, mood and the ability to think.
  6. ORANGE: BODY:  CEREBELLUM: regulation and coordination of complex voluntary muscular movement as well as the maintenance of posture and balance.
  7. GREY: SELF: CORPUS CALLOSUM: The arched bridge of nervous tissue that connects the two cerebral hemispheres, allowing communication between the right and left sides of the brain.

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If you look at my first ZenUniverse post, you will see a six column model.  However, the System International Units require seven columns.

Here is a table of two hemisphere intersections.  I am using Latin roots, but you will recognize many of the terms:

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Here is a blank table you can print out and experiment with correlations and intersections of your own:

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Link:

Icons: Buttons: 04: Sortrix

button-1-175-command

button-2-175-discipline1

button-3-175-heaven

button-4-175-ground

button-5-175-moral-law

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  1. Command – one command to one command
  2. Discipline  – one command to many commands
  3. Heaven – one command to many victories
  4. Ground – many commands to many victories
  5. Moral Law – many commands to one victory
  6. Training – many victories to one victory
  7. Victorie – one victory to one victory

Cognitary Stratus

cognitary450

trivergent, divergent, univergent, convergent.

“History does not repeat itself, but sometimes it rhymes.” –Mark Twain

Cognitary, Inc.

Triverges

to Found

foresought and fidel,

forethought and factual,

familiar and friendly,

fair and full

to Fiat

seer and leader,

feeler and finder,

giver and taker,

seller and buyer

Diverges

to Future

principle and power,

understanding and knowing,

safety and health,

prosperity and wealth

to Flow

vessel and berth,

heaven and earth,

table and hearth,

market and dearth

Univerges

to Function

designing and engineering,

plotting and navigating,

crafting and smithing,

profiting and possessing

to Form

goal and person,

event and location,

service and product,

price and metric

Converges

to Fashion

control and command,

climate and terrain,

training and discipline,

currency and commodity

to Foot

sanctity and dignity,

certainty and verity,

testity and pacity,

quality and quantity

The above outline is the evolving strategic framework of my company Cognitary, Inc.  I am working to build a community of generalists to tackle client problems across the disciplines.

Link:

Universe: Czerepak Framework R0.2

I have been thinking about the terms “convergent” and “divergent” in Tim Brown of IDEO’s Design Thinking and realized that they were products of planar (2 dimensional) thinking.  This has lead me to alter my definitions of what convergent and divergent are and to also redefine “vergent” and add “trivergent”.  I also realized that the convergence point is at the center of the ellipsoid and each verge (radius) point is separate and distinct.

iconuniverse21

Converge, diverge, verge and triverge all come from the same Latin root “verto”, to turn out.  All of the polyhedron vertexes are representations of the intersections of radii with the surface of not a sphere, but an ellipsoid.  Therefore each vertex is a unique dimension or radius.  However, there is one thing that is still not recognized.

iconverge

Roll, Pitch and Yaw ellipses alone are an incorrect representation of orientation in space because they fail to include orientation relative to the observer.  Roll, Pitch and Yaw are flat earth concepts.  You cannot represent an ellipsoid with three radii.  The minimum radial representation of an ellipsoid requires four points on the surface of the ellipsoid.  The tetrahedroid is the minimal representation of the inscription of an ellipsoid.

iconellipsoids

The above three ellipse object and four ellipse object are both ellipsoids, the only difference between them and the three ellipse ellipsoid above them is the perspective–they have been rotated in space.  Using the four dimensional representation gives us the table below:

iconuniverse31

While I was illustrating the above table it became apparent to me that it accurately reflected  John Boyd’s OODA Loop.  It also became apparent to me that the OODA Loop could be conceputally simplified to:

  1. OBSERVE: Range
  2. ORIENT: Direction
  3. DECIDE:  Elevation
  4. ACT: Fire

The OODA Loop or the Czerepak Framework cycle can be graphed as a simple two dimensional sine vertice:

iconunivgraph11

Now, that’s all sure and fine and it provides a way of thinking with a minimum number of variables.  However, if we think about John Boyd as a military combatant it is not the right set of variables.  The model has to cater to the following needs:

  1. OBSERVE: Who and Why
  2. ORIENT: Where and When
  3. DECIDE: What and How
  4. ACT: How Many and How Much

Suddenly, it becomes obvious that in a system involving living organisms there is added complexity and layers of consciousness.  The following table is my first attempt to illustrate this:

iconuniverse42

The yellow row and column headers are what is of importance.  The naming of the white cells will have to come later.  Obviously, there are considerable changes in the order of the columns and rows, but I believe John Boyd is closer to the truth about the process than anyone else.  Therefore I am redefining everyone else’s concept to fit his.  What is important about the table is that in the columns each icon represents a set of ellipses that one ellipse at a time intersects with the ellipses above it to converge on a subset that is the target.

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Colonel Boyd’s model was simple.  Deviations from it are based more upon misunderstanding than anything else.  This is the fundamental System Development Lifecycle (SDLC):

  1. OBSERVE = SELECT = SCOPE = CONTROL and COMMAND = STRATEGY = TRIVERGENT THINKING = Why and Who are the exceptions?
  2. ORIENT = INSERT = ANALYSIS = CLIMATE and TERRAIN = TACTIC = DIVERGENT THINKING = When and Where are the exceptions?
  3. DECIDE = UPDATE = DESIGN = FUNCTION and FORM = OPERATION = VERGENT THINKING = How and What are the exceptions?
  4. ACT = DELETE = DEVELOP = QUALITY and QUANTITY = GOAL = CONVERGENT THINKING = How Much and How Many are the exceptions?

“What are we deleting?” You may ask.  We are deleting exceptions that existed in the previous system whatever that system may have been.  We are never dealing with a non-existent system.  We are SELECTing a set of exceptions the current system does not handle.  We are INSERTing those exceptions into the current system.  We are UPDATEing the system to handle those exceptions.  We are DELETEing those exceptions from the system.  I still have to work to reconsider the names for each of the cells, but I am converging on that.  The differences between methodologies are really ones of scale and nothing else.  It’s how many exceptions do you intend to address at a time.

This effort is requiring a lot of work and rework because I have never dealt with eight interrogatives before, however the fit is conceptually the best I have ever had.

Universe: Interrogative Spaces

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In my previous post I gave thought to Tim Brown of IDEO’s “design thinking”, Clayton Christensen’s “Innovator’s Dilemma”, Malcolm Gladwell’s “Tipping Point”, and Buckminster Fuller’s “Synergetics” concepts.  What emerged was the above Czerepak Framework.  My claim is this framework is fundamental to designing a system.

The thing that the above table shows is interaction within what I am now going to call the “Interrogative Spaces”: HowSpace, WhatSpace, WhySpace, WhoSpace, WhenSpace, WhereSpace, HowMuchSpace, HowManySpace.  Each ellipse I call a “vortice”.  The Interrogative Spaces are composed of one or more vortices.  The Framework above shows how Spaces are composed within the Interrogatives,  but what about interactions between the Interrogative Spaces?   A good example is speed or velocity.  Speed is the intersection of WhenSpace and WhereSpace:

v = r / t

Where v is velocity, r is radius and t is time.

If you are increasing Speed, which is acceleration, you have one dimension of WhereSpace and two dimensions of WhenSpace:

a = r / t’ * t”

Where a is acceleration, r is radius, t’ is the first clock and t” is the second clock.  You cannot measure acceleration with one clock. This uniqueness of every vortice applies to all the Interrogative Spaces and all inter-relationships between all of the Spaces.  .

Another way to look at the Interrogative Spaces is as sets and subsets.  The first row are the complete Space vortice sets.  The second row are the first Space vortice subsets.  The third row is the intersect between the row two and row three Space vortice subsets. And the fourth row are the intersects between the row two and row three and row four Space vortice subsets.

I do not believe that anything is constant.  Not the speed of light, not gravity, not cosmology.  Every intersection of dimensions creates a vortex in Universe and every one is unique.  We are simply unable to measure and manage the uniqueness of everything, therefore we make generalizations which create models that can always be falsified.

Jared Diamond: Societal Collapse

Vodpod videos no longer available.

more about “Jared Diamond: System Collapse“, posted with vodpod

If you listen carefully to what Jared Diamond is saying in the TED video above, he is describing not a five part, but a six part power curve into a systemic singularity. This has been one of the core themes of discussion of this blog.  We all seem to be too close to our problems to see the commonality.  The interrogatives come into play here:

  1. Goals
  2. People
  3. Functions
  4. Forms
  5. Times
  6. Distances

Times and Distances being the basis on which the higher orders are built.

When we look at the recent economic “crisis” we see 300 trillion in currency circulating and roughly 1 trillion to 2 trillion shifting suddenly and unexpectedly.  We witnessed a systemic collapse, a singularity, a tipping point, a power curve, an exponential change, a phase transition or whatever label you want to call it.  These have been happening everywhere since Time and Distance began in different contexts and orders both in human and non-human systems.

What Jared Diamond and other alarmists are implying is that human society is now a system approaching its final singularity in this century on this planet.  We are implying that today we are experiencing a less than one percent crisis on a power curve into a singularity.  How many more iterations will the global system withstand?  Will humanity make the step into space successfully before we experience a global dark age?  How will the six or more factors in the power curve play out?

The truth to me appears to be that power curves whether they play out or not result in either a systemic climax or anti-climax followed by a systemic collapse.  Would it not be better if we experienced a systemic climax that led to us expanding into the solar system?

Systemic collapse seems to be the fashion of this generation.  Every generation looks with fascination at its own youth, maturition, reproduction and acceleration into mortality.  Some die early, some die late, but all die.  It is an irrevocable law of nature.  It is not about self-interest.  It is about what self-interest is defined as.

Related Posts:

Beyond the Singularity

Servitas and Libertas

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