Psychosis: “Lead Us Not Into Temptation”

Nazi_propaganda

I have been thinking about the word “temptation” and exploring its definition.

Temptation’s root is the word “tempo”.  It is any repeating pattern that destroys our individuality and turns us into the mindless mob.  Whether it is “Zeig Heil” or “Yes We Can” or any religious repetition destroys the cycles of mental individuality and synchronizes us into a martial tempo.  It is collective psychosis, a mental virus, sensory cycling, the swastika.  In fact, martial, chanting and temptation are synonymous.  The Nazi Flag is the image of a revolutionary global white psychosis.

The challenge is not to think the same or to think different.  The challenge is to have the strength to think for yourself.  Your evolving personal melody not a static collective march.  That is the true formula for happiness and peace.  Anarchy and Libertarianism are good.  The leaders, drum beaters, of the herds fear it.

Internet: The Banquet

thebanquet

I have been thinking about why we pour our heart out onto the web for “nothing”.  The reality is it is not for nothing.  We are all seeking something in exchange for our efforts as as abstract as that something may be.

You are putting something onto the Internet Table in order to take something from the Internet Table.

If you are not working for remuneration, you are advertising.  You are seeking intangibles that–in some way–will lead to a transaction.  You are creating a brand.

All the “OpenSource”.  All the blogs, all the webpages, all the sites, all the comments, all the games–everything–is about building your brand.

It is about “You, Incorporated”.

You want to ultimately acquire the world you want.

You want to rule your world.

There is a word for it: “Anarchy”

You each have no leader, but yourself.  Yet we work together in Synergy.

We are working toward a world of the Independent Global Professional.

If you are not selling something, you are advertising something.

Tim Brown: Creativity and Play

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Do you want to be creative?

  1. Forget the opinions of your peers
  2. Provide a trusting environment conducive to play
  3. Turn off your Internal Editors
  4. Go for quantity
  5. Explore and Experiment
  6. Build Prototypes–Think with your hands
  7. Role Play–Insight to experience
  8. Play is not anarchy–it has cooperative rules
  9. Alternate between Divergent and Convergent modes

Related:

Tim Brown, Design Thinking Blog

Tim Brown, “Strategy by Design”, Fast Company

Tim Brown, “How I Work”, Fortune

IDEO website

Tim Brown, “Innovation Through Design Thinking”, MIT World Video